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Halloween: Quake Revisited

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So, another halloween has come and gone without any particular significance. One thing I did gain from Halloween was a perfect excuse to revisit the very first game I ever played: the original Quake. This game came with the first computer we ever had (an old Packard Bell) alongside other such classics as Swiv 3D, MDK: Mission Laguna Beach and Adiboo. If you don’t know what this game is then no words can possibly describe this game to you (try google or youtube.) First of all lets get one thing clear; I have no idea what my parents were doing letting me play Quake when I was six years old. To me this smacks of irresponsible parenting. Apparently, they were fine letting a six year old blast his way through various undead minions, wading through a bucket of gore. And oh yes, there is gore. Massively pixallated gore. There are some games which age beautifully over time. This is not one of those games. The visuals look bad even compared to other games of the same time period. Does this detract from the terror and fun of the game? Not at all. If anything its hilarious to watch your enemies explode into pixallated globs of red blocks. None of this realistic death stuff, they really explode. Which, thanks to the graphics, is funny rather than nauseating. In addition to this the visuals actually can add to the tension of the game. The enemies can almost appear out of nowhere with barely any warning whatsoever. The game-play still holds up rather well, with pretty decent level design and plenty of interesting minions to destroy. So the game is still fun, but is it scary? Actually, yes. For me this is down to the audio in the game. The music in some parts of the game is haunting to say the least. Perhaps even more terrifying however, are the moments of silence. This reveals the sound of nearby enemies moaning, screaming or grunting; present but unseen as you creep carefully forward to spring their trap. There really is a small surge of fear as an enemy unexpectedly flies out at you screaming and attempting to dig a chainsaw or foot long talons into your face. The noise of water dripping off walls, sepulchral chanting and distant zombies moaning really does create an excellent atmosphere. The weapons all feel suitably satisfying to use, from the classic double-barrelled shotgun to the not-so-classic quadruple-barrelled nail gun. The game is a pretty decent length and offers a fair amount in the way of replay value as each level contains secrets and hidden chambers which reward careful replaying of levels. On the higher levels of difficulty the game really does offer a challenge. To those thinking of giving the game a go, if you want slightly sharper graphics, go for the PC version rather than the console version. Either way, the game is well worth playing. With the lights turned off and the sound cranked up this game definitely can still provide some great scares. Check out the awesome trailer below and tell me that you aren’t tempted!

http://www.youtube.com/watch?v=5WzyVjx-SXMImage

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One response to “Halloween: Quake Revisited

  1. Pingback: Meet your Doom! Doom 3 that is… | The Inverse Look

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